Community Discussion
Community Debates VALORANT's Older Agent Facial Models
Gwisted /
A Reddit user in r/VALORANT questions whether Riot will update older agent facial models, noting that newer agents like Deadlock and Miks appear more consistent with their promotional art. The post highlights Chamber and Killjoy as examples where in-game models look rounder and flatter compared to their sharp, angular cinematic appearances.

At a glance
- Community members note newer agents like Deadlock and Miks have more accurate facial models.
- Chamber is highlighted as having a flatter in-game face compared to his sharp cinematic design.
- Killjoy is cited as another agent with a noticeable discrepancy between her portrait and in-game model.
- The post asks if Riot will update older facial models to improve visual consistency.
A recent discussion on r/VALORANT has sparked curiosity regarding the visual consistency of the game's roster. A community member observed that newer agents, specifically those from Deadlock to Miks, exhibit facial models that align more accurately with their agent portraits and cinematic appearances. In contrast, the user argued that many older agents suffer from a noticeable discrepancy, with in-game faces appearing rounder or flatter than their promotional counterparts.
Chamber was cited as the primary example of this issue. The poster noted that while Chamber’s cinematics and portraits feature sharp, angular features, including a prominent nose and defined brow, his in-game model lacks these chiseled details, resulting in a flatter appearance. Killjoy was identified as the second most significant example of this visual mismatch. The user expressed that while the observation might seem nitpicky, it stems from a genuine curiosity about whether Riot Games plans to update these older facial models to match the higher fidelity seen in recent additions. No official statement from the developers has been provided in the source material to address these community concerns.
Gwisted