Gwisted

Fusion · sword · 5-Star

Brant

Basic Attack

Captain's Rhapsody

Basic Attack Perform up to 4 consecutive attacks, dealing Fusion DMG. Heavy Attack Consume STA to attack the target, dealing Fusion DMG. Heavy Attack - Rhapsodic Riff Consume STA to attack the target, dealing Fusion DMG. - After performing Basic Attack Stage 2 or Stage 4, hold Normal Attack to perform Heavy Attack - Rhapsodic Riff. - After performing Mid-air Attack Stage 4, press Normal Attack to perform Heavy Attack - Rhapsodic Riff. Mid-air Attack Perform up to 4 consecutive attacks, dealing Fusion DMG. Press Normal Attack following Mid-air Attack Stage 1 or Stage 2 to swing to the target with Grapple. Brant will attack the target if he reaches them with the swing. Release while in action to flip backward after the attack hits; or hold Normal Attack to attack the target continuously and flip backward after the finishing move. Brant flips backward automatically after Mid-air Attack Stage 3. Press Normal Attack after each flip to perform the next stage of Mid-air Attack. Flip resets Mid-air Dodge attempts. - If Brant fails to reach the target with the Grapple swing of Mid-air Attack Stage 1, he instead performs a slash forward, dealing Fusion DMG. - If Brant reaches the target with the Grapple swing of Mid-air Attack Stage 1 or Stage 2 but the attack fails to hit the target, he will drop down after a temporary suspension in mid-air. Dodge Counter Press Normal Attack right after a successful Dodge to attack the target, dealing Fusion DMG.

Resonance Skill

Anchors Aweigh!

Brant launches himself into the air and blasts all targets in an area, dealing Fusion DMG. While in mid-air, if Bravo is not full, Resonance Skill Anchors Aweigh! is replaced with Plunging Attack. Plunging Attack Plunge at the target at the cost of STA, dealing Fusion DMG, which is considered Basic Attack DMG. - If Brant fails to reach the target with the Grapple swing of Mid-air Attack Stage 1, he instead performs a slash forward. Afterward, press Normal Attack to perform Plunging Attack. - If Brant reaches the target with the Grapple swing of Mid-air Attack Stage 1 or Stage 2 but the attack fails to hit the target, press Normal Attack to perform Plunging Attack during the suspension.

Resonance Liberation

To the Horizon

Deal Fusion DMG to targets within the range and heal all nearby Resonators in the team before entering the Aflame state. Can be cast in mid-air. Aflame The efficiency of gaining Bravo is increased by 100% when Normal Attack or Resonance Skill Anchors Aweigh! hits the target. Meanwhile, Forte Circuit Theatrical Moment is replaced by "My" Moment. "My" Moment Brant gains additional ATK based on his Energy Regen: For every 1% of his Energy Regen over 150%, Brant gains additional 20 points of ATK, up to 2600.

Inherent Skill

Voyager's Blaze

Healing provided by Waves of Acclaims is increased by 20%.

Inherent Skill

Trial by Fire and Tide

Brant's resistance to interruption is increased during Mid-air Attacks and gains 15% Fusion DMG Bonus.

Intro Skill

Applaud for Me!

Attack the target, dealing Fusion DMG, and gain Interlude Applause effect. Interlude Applause The next Mid-air Attack begins at Stage 2. This effect ends when Brant lands early or is switched out.

Forte Circuit

Ocean Odyssey

Theatrical Moment Brant gains additional ATK based on his Energy Regen: For every 1% of his Energy Regen over 150%, Brant gains additional 12 points of ATK, up to 1560. Waves of Acclaims Heal all nearby Resonators in the team when Bravo reaches 25, 50, 75, and 100. Returned from Ashes When Bravo is full, replace Resonance Skill Anchor Aweigh! with Returned from Ashes. Consume all Bravo to perform Returned from Ashes, dealing Fusion DMG, considered Basic Attack DMG, and generate a shield for all nearby Resonators in the team. Casting this skill when in Aflame ends this state after Returned from Ashes ends. - The shield cannot be transferred when the Resonator on the field is switched off. Bravo Brant can hold up to 100 Bravo. - Obtain Bravo when Normal Attacks hit the target. - Obtain Bravo when Intro Skill hits the target. - Obtain Bravo when Resonance Skill hits the target.

Outro Skill

The Course is Set!

Amplify the incoming Resonator's Fusion DMG by 20% and Resonance Skill DMG by 25% for 14s or until the Resonator is switched out.

Tune Break

Tune Break: Sword

When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.